Day 34 - Random Grid
The second iteration playing with the base code from Generative Design’s lesson on patterns made from a grid. Added some controls into this one, allowing you to change the the stroke weight and coordinates. Also really leaning into Wes Anderson-esque colour palettes the last few days.
Sketch:
https://editor.p5js.org/chelseamwatson/present/Dtq4fM4Si
1-4: changes the line values
mouse position: stroke gets heavier as the cursor moves right, lighter as the cursor moves left
left mouse click: generates a new pattern
Drawings:
Code:
var actRandomSeed = 0; n = 0; function setup() { createCanvas(700, 700); strokeCap(ROUND); } function draw() { clear(); background(238, 232, 220); strokeWeight(mouseX / 22); randomSeed(actRandomSeed); tileCount = 20; for (var gridY = 0; gridY < tileCount; gridY++) { for (var gridX = -20; gridX < tileCount; gridX++) { var posX = width / tileCount * gridX; var posY = height / tileCount * gridY; var toggle = int(random(0, 2)); if (toggle == 0) { stroke(224, 100, 77); line(posX, posY, posX + (width / tileCount) / n, posY + height / tileCount); stroke(156, 218, 199); line(posX + (width / tileCount) / n, posY, posX + (width / tileCount), posY + height / tileCount); } if (toggle == 1) { stroke(237, 201, 68); line(posX, posY + width / tileCount, posX + (height / tileCount) / n, posY); stroke(70, 51, 72); line(posX + (height / tileCount) / n, posY + width / tileCount, posX + (height / tileCount), posY); } } } } function mousePressed() { actRandomSeed = random(100000); } function keyReleased() { if (key == '1') { n = 0; } if (key == '2') { n = 1; } if (key == '3') { n = 2; } if (key == '4') { n = 7; } }