Day 36 - Woven Threads
This. Program. Takes. Forever. To. Run.
I had a thought to do a little woven pattern but wanted to make it a bit wonky by adding some noise, then made it a bit too wonky to the point it looked like chest hair. I’m all for chest hair but it just got a bit unsettling. I found a happy medium with some controls to manipulate the wonky, and keeping the vertical lines consistent. I had these running all day in the background as I worked as, like I mentioned, they take FOREVER to draw. I likely could have tried playing around with the wonky a bit more, but I need to step away from the screen and get on with my evening! If you try it out for yourself, by all means. I warned you!
Sketch:
https://editor.p5js.org/chelseamwatson/present/TS8ibASn4
1-6: changes the level of wonky in the horizontal lines
Pseudocode:
Draw a vertical line starting in the top left corner, centring it vertically on the canvas
Draw more vertical lines, spacing each 2-6 pixels horizontally from the line before
Draw a horizontal line starting in the top left corner, centring it horizontally on the canvas
Draw more horizontal lines, spacing each 2-6 pixels vertically from the line before
Stop drawing lines when the vertical line nearly reaches the end of the horizontal lines
Make the lines be just off straight, with the ability to make the horizontal lines really wonky
Drawings:
Code:
x = 150; y = 50; a = 145; b = 55; xoff = 0; wonky = 2; function setup() { createCanvas(700, 700); background(245); noStroke(); fill(0,200); } function draw() { xoff = xoff + 0.02; let n1 = noise(xoff) * 2; let n2 = noise(xoff) * wonky; let r1 = random(2,6); let r2 = random(2,6); let r3 = random ellipse(x+n1,y,1); y=y+1; ellipse(a,b+n2,1); a=a+1; if (y >= 645+r1) {x=x+r1; y=45+r2;} if (a >= 550+r2) {b=b+r2; a=140+r1;} if (b >= 640) if (x >= 545) function keyPressed() { if (key == "1") if (key == "2") if (key == "3") if (key == "4") if (key == "5") if (key == "6")